Apply a bump texture into a solid 3D model. Is it possible?


I usually work with parametric 3D modelling software (SolidEdge, Solidworks and so on). Imagine that I have a solid 3D model (which I can print in 3D) that simulates the trunk profile of a tree. However, I want to represent in this trunk its characteristic rugosities through a bump map similar to the one I would use for rendering. But, at the same time, I want to keep that solid 3D model and be able to print it in 3D (so, a surface or a mesh with no thickness is not and option).Is there any software that allows me to do this?

Please help.

I didn't find the right solution from the Internet.

http://forums.cgsociety.org/showthread. ... &t=1490521
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